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- Four players must be behind the restraining
line.
- A player has only THREE SECONDS in the 8-meter
arc if she’s
a defender, unless she’s one stick-length away from an opponent.
- Before a player goes over/behind the restraining line as a midfielder,
she should check the number of players already behind the line on her
team.
- If our team is ATTACKING:
3 straight attacks
2 wing attacks
1 center
AND 1 defense wing TALK TO EACH OTHER!
- If our team is DEFENDING:
3 straight defense
2 wing defense
1 center
AND 1 attack wing
LACROSSE FOULS:
Common Major Fouls
- Rough Check: Checking into the sphere near the head
or into the body.
- Slash: Using a big wind-up motion to check.
- Pushing/Tripping: With
the body or stick.
- Detaining: Holding a player with your stick.
- Shooting Space:
Obstructing free space to goal while not marking a player within stick’s
length.
- 3 seconds in the arc: Standing in the arc for more than 3 seconds
unless you are guarding someone. This rule does not apply if you are
marking
the player directly behind goal.
- Charging: Barging or backing into an opponent.
- Shooting from an
indirect free position.
- Blind pick, illegal cradle, dangerous shot.
Common Minor Fouls
- Covering the ball with the stick or foot.
- Empty cross check:
You cannot check a player’s stick before the
ball gets there.
- Delay of game: A player cannot move after
the whistle stops play; delay moving 4 meters away on a free position;
fail to wear eye protection
or a mouthpiece.
- Out of bounds: A player cannot deliberately cause the ball
to go out of bounds.
- Warding off: A player may not guard the crosse
with a free arm.
- Playing with an illegal stick.
- Wearing jewelry.
- Illegal draw.
Common Goal Circle (Crease) Fouls
- Crease violation: A field player cannot
let her body go into the goal circle. Neither attack nor defense can
run through
the crease.
- 10 seconds: THE GK must not let the ball remain in the goal circle
for longer than 10 seconds.
- The GK cannot use her body outside the
crease.
- The GK cannot have one foot outside the crease and draw the
ball back into the goal circle or step back into the crease
with possession of the ball.
- Once a team has possession of the ball in the crease
and it is cleared, the ball cannot come back into the crease until
it
has been played by another player.
THE ATTACK:
- First Home: The first home’s responsibility
is to score. Located in front of the goal, the first home must continually
cut toward the goal for
a shot,
or cut away from the goal to make room for
another player. She should have excellent stick work.
- Second Home: The second
home is considered the playmaker. She should be able to shoot well
from every angle
and distance from the goal.
- Third Home: The third home’s responsibility
is to transition the ball from defense to attack.
She
should be able to feed the ball to other
players
and fill
in wing areas.
- Attack Wings: The wings are also
responsible for transitioning the ball from defense to attack.
Wings should have
speed and endurance and be ready
to
receive the ball from the defense and run or
pass the ball.
THE DEFENSE:
- Point: The point’s responsibility is
to mark first home. She should be able to stick check, body check
and look to intercept
passes.
- Coverpoint: The coverpoint’s responsibility
is to mark second home. She should be able
to receive clears, run fast and have good footwork.
- Third Man:
The third man’s responsibility
is to mark third home. She should be able to
intercept passes, clear the ball, run fast and
have good
footwork.
- Center: The center’s responsibility
is to control the draw and play both defense
and attack.
She should
have speed and endurance.
- Defense Wings: The wings
are responsible for marking the attack wings and bringing the ball
into the
attack area.
Wings should
have speed
and endurance.
- Goalkeeper: The goalkeeper’s
responsibility is to protect the goal. She should
have good
stick work, courage and confidence.
- The Crosse: The crosse (lacrosse
stick) is made of wood, laminated wood or synthetic material,
with
a shaped net
pocket at one end.
A girl’s crosse must be
an overall length of 35 ½ - 43 ¼ inches.
The head of the crosse must be seven to nine
inches wide. The pocket of the stick must be
strung traditionally,
no mesh is allowed. The top of the ball when
dropped in the pocket must remain even with or
above the side walls. The goalkeeper’s
crosse may be 35 ½ -
48 inches long. The head of the crosse may
be mesh and up to 12 inches wide.
- The Ball: The ball
must be yellow and made of solid rubber. The
ball must be 7.75 – 8 inches in circumference
and weigh 5 – 5.25
ounces.
- The Mouthpiece: All players must wear mouthpieces
of any readily visible color other than clear
or white.
- Eyewear: Eyewear is mandatory and
must be of an approved type.
- Optional Equipment: Close-fitting gloves,
nose guards and soft head gear are optional and
may be worn by
all players.
- Goalkeeper’s Equipment: A
goalkeeper must wear a face mask and helmet
with a mouth
guard,
throat
protector and chest protector. A goalkeeper
may wear padding
on hands, arms, legs, shoulders and chest which
does not excessively increase
the size of those body parts.
- Women’s lacrosse is a
non-contact game played by 12 players: a goalkeeper,
five attackers and six defenders. The object
of the game is to shoot the ball into the opponent’s
goal. The team scoring the most goals wins.
- Women’s
lacrosse begins with a draw, which is taken
by the center position. The
ball is
placed between two horizontally held crosses
(sticks)
at the center
of the field. At the sound of the whistle,
the ball is flung into the air as the crosses
are
pulled up
and away. A draw is used to start each
half
and after
each goal, and it takes place in the center
of the field.
- A collegiate game is 60 minutes
long, each half being 30 minutes. The high school girl’s
game is 50 minutes long, each half being
25 minutes. In both
collegiate and high school play, teams
are allowed two
timeouts
per game
(including overtime).
- There are visual guidelines
on the side of the field that are in place to provide a consistent
indicator
to the officials
of
what
is considered
the
playing field.
The minimum dimensions for a field are
120 yards
by 70 yards. Additional markings on the
field include a re3straining
line
located 30 yards
from each goal line,
which creates an area where only a maximum
of seven offensive players and 8 defensive
players
(including
the goalkeeper)
are allowed;
a 12 meter
fan, which
officials
use to position players after fouls; and
an arc in front of each goal, considered the critical
scoring
area, where
defenders must
be at least
within a stick’s-length
of their attacker.
- The boundaries are determined
by natural restrictions of the field. An
area of 120 yards by 70 is
desirable.
When a whistle blows, all players must
stop in place. If a ball goes out of bounds,
either
at
the side
line OR behind
the goal,
the team
that touched
it
last loses
possession. If a shot is made on goal,
the player nearest the ball gets possession – SO
CHASE IT
- Rough checks, and contact to the body
with the crosse or body are not allowed.
- Field
players may pass, catch or run with the ball in their crosse. A player
may gain possession
of
the ball
by dislodging
it from
an opponent’s crosse
with a check. A check is a controlled tap with
a crosse on an opponent’s
crosse in an attempt to knock the ball free.
The player must be one step in front of her
opponent in order to check.
- No player may reach
across an opponent’s
body to check the handle of a crosse when
she is even with or behind that opponent.
A player
may
not protect the ball in here crosse by
cradling so close to her
body or face so as to make a legal, safe
check impossible
for her opponent.
- All legal checks must be directed
away from a seven inch sphere or “bubble” around
the head of the player. No player is allowed
to touch the ball with her hands except the
goalkeeper when
she is within the goal circle. A change
of possession
may occur if a player gains a distinct advantage
by playing the ball off her body.
- Fouls are
categorized as major or minor, and the penalty
for fouls is a “free
position.” For major fouls, the offending
player is placed four meters behind the player
taking the
free position. For a minor foul,
the offending
player is placed four meters off, in the
direction from which she approached her opponent
before committing the foul, and play is resumed.
When a minor foul is committed in the critical
scoring area, the player with the ball has
an indirect
free position, in which case the player must
pass first.
- A slow whistle occurs when the offense
has entered the critical scoring area and
the defense
has
committed a
major foul.
A flag is thrown
but no whistle
is sounded so that the offense has an opportunity
to score a goal. A whistle is
blown when a goal is scored or the scoring
opportunity is over. An immediate whistle
is blown when a
major foul, obstruction
of shooting
space occurs,
which jeopardizes the safety of a player.
- Cradle: The act of moving the stick from side
to side causing the ball to remain in the upper
part
of the
pocket webbing.
- Checking: The act of using a controlled tap
with a crosse on an opponent’s
crosse in an attempt to dislodge the ball.
- Catching:
The act of receiving a passed ball with
the crosse.
- Cutting: A movement by a player without
the ball in anticipation of a pass.
- Dodging: The act of suddenly shifting
direction in order to avoid an opponent.
- Passing: The act of throwing
the ball to a teammate with the crosse.
- Pick-Ups: The act of scooping
a loose ball with a crosse.
- Shootings: The act of throwing the ball at
the goal with the crosse in an attempt to score.
- Clear: Any action taken by
a player within the goal circle to pass or carry the ball out
of
the goal
circle.
- Critical Scoring Area: An area 15
meters in front of and to each side of the goal and nine
meters
behind the goal.
An eight-meter
arc and
12 meter
fan are
marked in the area.
- Crosse (Stick): The equipment
used to throw, catch, check and carry the ball.
- Deputy: A player who
enters the goal circle when the goalie is out of the goal circle
and her
team is in
possession of the ball.
- Draw: A technique
to start or resume play by which a ball is placed in between the
sticks
of two standing
players
and drawn
up and
away.
- Eight-Meter Arc: A semi-circular area
in front of the goal used for the administration
of
major fouls.
A
defender may not remain
in this
area
for more than three
seconds unless she is within a stick’s
length of her opponent.
- Free Position: An
opportunity awarded to the offense when a
major or minor foul is
committed
by the
defense. All
players must move
four
meters away
from the
player with the ball. When the whistle sounds
to resume play, the player may run, pass
or shoot the ball.
- Free Space To Goal: A cone-shaped
path extending from each side of the goal circle to the
attack player with
the ball.
A defense
player
may not,
for
safety reasons,
stand alone in this area without closely
marking the opponent.
- Goal Circle: The circle
around the goal with a radius of 2.6 meters (8.5 feet). No player’s
body may “break” the
cylinder of the goal circle.
- Grounded: Refers
to any part of the goalkeeper’s or deputy’s
body touching the ground for support outside
of the goal circle when she attempts
to play the ball from inside the goal circle.
- Indirect
Free Position: An opportunity awarded to the offense when a minor foul
is committed
by the
defense
inside the
12 meter fan.
When the whistle
sounds
to resume play, the player may run or pass,
but may not shoot until a defender or one
of her
teammates has played
the ball.
- Marking: Being within a stick’s
length of an opponent.
- Penalty Lane: The path
to the goal that is cleared when a free position is awarded to
the attacking
team.
- Scoring Play: A continuous effort by
the attacking team to move the ball toward the
goal and to
complete a shot
on goal.
- Stand: All players, except the goalkeeper
in her goal circle, must remain stationary
following
the
sound
of any whistle.
- Sphere: An imaginary area,
approximately 18 cm (seven inches) which surrounds a player’s
head. No stick checks toward the head are
allowed to break
the sphere.
- 12 Meter Fan: A semi-circle in
front of the goal used for the administration of minor
fouls.
- Warning Cards: A yellow card presented
by an umpire to a player is a warning
which indicates
that she
will next
receive
a red
card and
be suspended
from further participation if she continues
to play dangerously and/or conduct
herself in
an unsportsmanlike manner. A green card
is
presented by an umpire to the team captain
indicating a
team caution for
delay of game.
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